0:00 / 0:00THE ART OF RENDERING
Overview
A rendering exploration built around a single question: how far can a still image go before the eye stops believing it is real?
The Challenge
Author physically plausible materials and lighting that hold up at close inspection without ballooning render times.
The Outcome
A set of reference-grade renders and a reusable material library that speeds up every subsequent CGI brief.
ROLE
CGI & Lighting
TIMELINE
3 weeks
TOOLS
BlenderUE5Photoshop
DELIVERABLES
- ✦Hero renders
- ✦Material library
- ✦Turntables
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